DC001 Lean-To Shelterc.1995
Date: 06/04/2008
The Sledge anchors a lean-to shelter atop a wooded ridge, while the Dwarves do battle with a troll.
DC002 Docks of Freeportc.1993
Date: 06/04/2008
A forty-ton sarcophagus being hoisted from a mysterious barque invites a well-executed crossbow shot. Or, How to Sink a Ship with One Bolt.
DC003 Ravine of Squishy Soundsc.1994
Date: 06/04/2008
Bardul and Gorran dispatch the last of the menace from the Ravine of Squishy Sounds.
DC004 Eelsbanec.1996
Date: 06/04/2008
Christened the Khuzdul Ship Eelsbane, a leaky, flat-bottomed dingy is outfitted to navigate the flooded corridors of Northgate. Our four stalwart Dwarves, Hendel, Bardul, Gorran, and Drago maintain the watch.
DC005 Whoosh Detail Mapc.1996
Date: 06/04/2008
The Eelsbane is swept down an unexpected and unfortunate cataract...
DC006 Upper Sorting Level 6c.1997
Date: 06/04/2008
Various ores were sent here for processing before they could be sent below to the Deep Forges.
DC007 Where Goblins Treadc.1993
Date: 06/04/2008
Wherein the Dwarves decide it is sometimes safer to move with the enemy you know.
DC008 The Mandala of the Sphere Keyc.1997
Date: 06/04/2008
The Dwarves of old were not so rigid in their architecture.
DC009 Corruption of Jadec.1997
Date: 06/04/2008
The Dwarves encounter an organic growth of Black Jade.
DC010 Vanguard Hallsc.1995
Date: 06/04/2008
Referee's map of the Vanguard Halls, one of the outermost Gates to the Great Deep Forges.
DC011 Grand Atriumc.1994
Date: 06/04/2008
The Dwarves acquire a moldering old map which holds a key to their quest. They remain wary of the Atrium and of the Apparatus.
DC012 Corridor Mapc.1995
Date: 06/04/2008
Goblins are adept at tunnel fighting, but here they do not prevail.
DC013 Tent Cityc.1993
Date: 06/04/2008
A sneaky foray into a Goblin/trader encampment.
DC014 Ambush!c.1994
Date: 06/04/2008
The Dwarves set an ambush high above a raging mountain torrent. They have the road covered.
DC015 Above the Frozen Riverc.1993
Date: 06/04/2008
In these days of the Long Winter, the Trolls of the North will roam southward...
DC016 Diamond Mapc.1995
Date: 06/04/2008
Detail of a balcony/cat-walk somewhere above the Cold Forges.
DC017 Attack of the K'sc.1993
Date: 06/04/2008
The Dwarves are swarmed by hoards of "K" bad guys. Maybe these were skeletons (honestly, I can't remember), but it appears the Dwarves have survived again!
DC018 Shelter Against the Cliffc.1993
Date: 06/04/2008
Sometimes it is good to take shelter against the elements, but the forces of evil usually find you anyway.
DC019 The Sphere-Keyc.1996
Date: 06/04/2008
A massive and intricate lock protects the Deep Forges.
DC020 Deep Sorting Central Chamber
Date: 06/04/2008
DC021 Hall of Many Pillarsc.1995
Date: 06/04/2008
One of the early signs of alien architecture in Northgate.
DC022 Vaults of NorthGatec.1995
Date: 06/04/2008
Referee's map, one of hundreds of anonymous and forgotten donjons of Northgate.
DC023 Deep Sorting Level 23c.1996
Date: 06/04/2008
Referee's map of Deep Sorting Level 23. Note Central Chamber, key to the Deep Forges.
DC024 Raw Ore Chamberc.1996
Date: 06/04/2008
Rail lines deliver raw ore to the furnaces below.
DC025 Kadin's Endc.1996
Date: 06/04/2008
Referee's map of Kadin's last stand and the escape route he protected.
DC026 The Machinec.1996
Date: 06/04/2008
The scale of the Namori'anni device was beyond fathoming...
DC027 High Chamberc.1995
Date: 06/04/2008
A key overlook above the Sorting Levels.
DC028 Northgate Maps Ac.1994
Date: 06/04/2008
Referee maps of the various entrances to the Goblin warrens around Northgate.
DC029 Northgate Maps Bc.1994
Date: 06/04/2008
Referee maps of the various entrances to the Goblin warrens around Northgate.
DC030 The Vaults of Northgatec.1995
Date: 06/04/2008
The ancient Khuzdul vaults of Northgate are punctuated by an alien Chamber of Many Pillars.
DC031 Old North Roadc.1994
Date: 06/04/2008
The Dwarves defend themselves in a narrow, winding ravine, somewhere along the Old North Road.
DC032 The Well, the Outhouse, and the Woodpilec.1994
Date: 06/04/2008
Sometimes heroic deeds occur amidst ordinary surroundings.
DC033 Namor'i'anni Mapc.1994
Date: 06/04/2008
The Dwarves acquire a strange map in a lost tongue...
DC034 Suspicious Warehousesc.1993
Date: 06/04/2008
The Dwarves find themselves in the middle of a clandestine operation to bolster the ragged hoards of Orks and Goblins.
DC035 Tarransgannor Islesc.1997
Date: 06/04/2008
A desolate, ice-encrusted archapelago may hold the secrets to the fall of the Trolls.
DC036 Bardul's Roomc.1994
Date: 06/04/2008
Bardul is held in the catacombs below Colton.
DC037 The Mine Shaftc.1994
Date: 06/04/2008
Drago, Hendel and Bardul stave off an undead ambush in a stand of heavy pine.
DC038 Khuzdul Grombitsc.1993
Date: 06/04/2008
The Dwarves stage an avalanche in the deep snow to halt an enemy caravan.
DC039 Great Wood of Talerec.1992
Date: 06/04/2008
Referee's map of the mountainous wilderness south of Quirga, at the time of the Great Occupation.
DC040 Seige of the Roadhousec.1995
Date: 06/04/2008
The Khuzdul Expeditionary Force closes ranks to ward off a coordinated and well-led Orken attack.
DC041 Ruins of Zra-M'run Keepc.1994
Date: 06/04/2008
Very little is left of the High Keep of Zra-M'run...
DC042 The Landing Zonec.1997
Date: 06/04/2008
The Dwarves elect to land several companies here in this forboding and remote cove.
DC043 Steep Ravinec.1993
Date: 06/04/2008
Dwarven warriors are trained to use available terrain to their advantage.
DC044 Goblin Army Encampmentc.1994
Date: 06/04/2008
Goblin reinforcements await orders...
DC045 Greymarch Passc.1992
Date: 06/04/2008
The Old North Road winds through rugged terrain.
DC046 Fortress by the Seac.1993
Date: 05/16/2008
A hardscrabble port town could hold he key to strategic control of the Northlands. The Dwarves investigate...